
This artist has taken clear inspiration from a games controller to create this design. I find this interesting since it still completely resembles the reference however they have change certain aspects to emphasize that fact its supposed to be a ship. This is a common process for this artist and not unusual to take inspiration from household objects, I assume this allows them not to get to wrapped up in the structure of the ship and can focus on the mechanics and finer details instead.
I also find the art style interesting, it is very different from a lot of the other art on artstation since it is more of a cartoon style instead of hyper realistic.

This artist is obviously very different to spacegooose due to there hyper realistic style, it is also common for this Egor Poskriakov to create a scene instead of one singular design- that is clear in this piece. The artist has thought about how there design will interact with the world they created whether this is a game or a film, this isn’t something that is common in spacegooose’s work.
i aim to make my first project on blender successfully.

This is my inspiration for my project, i used Pureref to create a mood board of picture that i like the style of. The majority of the pictures are from artstation from artists that created them for games, however a few are from google since i wanted to search for more specific ideas-such as the fish submarines, this is a more specific idea that i aim to follow.
The colour scheme is going to be blue and green since my ship will be underwater, and i aim to base the structure on a manta ray.
www- i found an idea for my project
ebi-i found more variety of images
